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the parts of a graphical display that contain no graphical elements
a user interface control (e.g., a menu or scroll bar), often predefined by the windowing system used to build a user interface
WIMP (Windows, Icons, Menus, Pointer)
the graphical user interface style popularized by the Xerox Star and the Apple Macintosh in the 1980’s
A way of analyzing work that focuses on identifying the functional structure of the work domain with which a human operator will interact (rather than identifying tasks to be performed in the work domain). An analytic phase of cognitive work analysis.
A way of analyzing work that focuses on the cognitive competencies required of or evident in workers, given their training, expertise, and the way information is represented to them. An analytic phase of cognitive work analysis.